After handing some designs to Josh, I then got talking to him about some of the ideas i had at this early stage and pretty much i look for a quick answer to my problems but after some input and direction i am continuing with the research to see what i find and also to keep coming up with new ideas to get another unique product. During the discussions I managed to get some interesting points to have a look at such as "Fingerbobs" and "String augmented reality" (These will be a bit more in depth in my research and inspiration section).
Overall its been a good little bit of feedback and now I'm going to continue researching and to keep on developing my ideas to expand the "Pixel Me" world.
Wednesday, 25 January 2012
After playing around and looking into the research and board game ideas i thought i would stop that for a little while and concentrate on the concept of a character being small as possible but still being cool. So i First Started to draw some basic shapes in my sketch book and eventually i have branched off the rectangle and to add feet or/ and ears. These aren't separate parts they actually connect to one template. Here are few examples below.
|Here is the basic Template of the Triangle Character|
Adding Horns as a possibility
This is where i started to add feet
After adding these little things I then started to put these templates together and see if they worked well. First thing was the get the basic design and look at size comparison.
The Big one is far too big, the small one can be slightly fiddly but the medium one is perfect for the actual size and there's no problems putting it together.
I Then looked into adding Feet and Ears and the ones on the right worked the best in terms of giving the characteristics to the users creation but the others don't really seem a strong enough design to have on the character permanently. On the other hand i found that the actual ears ( below) seem to work very well to make the design stand out more and to make it even better adding these feet will make it look more life like.
Design with Ears
Posted by David Towers at 06:22
Saturday, 21 January 2012
The first thing I did was to do a learning agreement of what I wanted to do next and what and how I wanted to take forward. So after talking to Josh about what I want to do, I am finally set on something and that is to create a successful, small scale printable sort of board game and the key areas are to see how small I can go with the design but still keeping that fun, cool and likeable factor just like the previous design from semester 1. The first step is to crack on with the research and looking into advanced making and doing.
. I will need to research different types of games from traditional to digital.
. I will be getting some sketches and designs together to see what shapes and characteristics work well.
. I will be doing a lot of testing with my own designs and playing to see what the audience thinks while taking their feedback on board.
. I will also be playing a lot of games either on my own or with different people and discuss what's fun, what looks great and how these can be used within my ideas. and to do this documenting and evidence is essential.
. Once the ideas get up and running will branch out and try and get my idea across to the public such as the school, arts crafts fair in my village and my friends and family.
To kick it all off for getting to grips with new games I have a play date with my boss and his mates and I will be playing the game wings of war.
The others in the pipeline will be to play board games, and digital games like the Lego building games and kids games at home and uni, then to question them on why they work and possibly see how I can use these mechanics in my own game idea.
So overall just having a think and play around with several games and coming with my own design for the second game of Pixel me
Posted by David Towers at 05:11